Categoría(s): | Carreras |
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El título que nos ocupa, es sin lugar a dudas uno de los mas peculiares tanto por su naturaleza como por las condiciones que impera al jugador. Se trata se un arcade de carreras basado en los escenarios y vehículos de Toy Commander, aunque con suculentas novedades incluidas, tales como una mejora del engine gráfico, más variedad de vehículos para escoger (camiones, furgonetas, formula-1, coches normales, tanques o jeeps) y algunos power ups para dar emoción a la carrera, de entre los que destacan clavos, teletransportadores o huracanes.
Los escenarios contienen variadas situaciones caseras, y todos ellos están perfectamente ambientados en rincones el hogar, tan frecuentes como el jardín, la mesa de la cocina, el cuarto de los críos... básicamente lo acontecido en Toy Commander pero con un lavado de cara para no encontrar similitudes entre los distintos escenarios de cada programa.
Todo esto puede parecer de lo mas normal para el usuario, pero si además añadimos que las carreras pueden ser disputadas hasta por 4 jugadores simultáneos, el atractivo crece. Pues no quda ahí la cosa, Toy Racer es un juego que también soporta opción online, y de que manera! ya que podremos competir con jugadores del Reino Unido, Francia, Alemania, Italia, Irlanda y España. Además, su bajo precio, 1.990 pts puede atraer al público fácilmente y más sabiendo que el 20% de los beneficios de Toy Racer, es decir unas 400 pesetas por GD, pasarán a engrosar los fondos de la ESC (European Software Charity) una organización benéfica que vela por el bienestar de los niños discapacitados.
El control de los vehículos es muy sencillo: el analógico para dirigir su dirección y los gatillos L y R para acelerar y frenar respectivamente. El control de las cámaras se realiza con la cruceta de control. Los vehículos se dejan llevar bien y no suponen ninguna dificultad de aprendizaje para el público mas joven. Respecto a los modos de juego, podremos elegir el modo training, para ponernos apunto para las carreras, y después tendremos a nuestro alcance 2 grandes modos, el local y el network. El primero para jugar partidas con los amiguetes que tengamos en casa y el segundo para conectarnos y seguir compitiendo contra los pilotos más avispados de toda Europa.
The original Toy Commander ended up being one of the more memorable by-products of Sega Europe's elusive 1.5 party developers. Developed by No Cliché, the game brought toys to life on your Dreamcast and brought fond thoughts of childhood action figures and vehicles to most who played it.
The game was all about vehicles, actually, as each mission had you come to grips with a particular air craft, tank, all terrain vehicle, and more. The folks over at No Cliché state that they felt it natural to turn the concept into a racing game, and thus Toy Racer was born as a racing game set in the Toy Commander world.
The premise of the game seems to be similar to that of the original, in that young Guthy's imagination is once again building up a world in which toys come to life and fight back. Once again, you're controlling the various vehicles that make up a part of Guthy's toy collection, only this time you're racing against other vehicles, making use of ammunition that you pick up along the way, and attempting to get to the finish line first.
Included in the game are over a dozen vehicles, many of which were found in Toy Commander, with a few being seen for the first time in Toy Racer. The vehicles have various characteristics, and are classed according to best acceleration, best speed, best grip and best shield. Most cars will end up having some sort of advantage in a certain section of the track. It doesn't look like any of the air-based vehicles from part 1 are making a return, but hey ? this is a ground-based racing game!
Surprisingly, the vehicles are lacking weapons from the get-go. As is now the standard in these forms of racers, you need to pick up weapons along the way, choosing from a machine gun, a missile, a mine and a boxing glove (try and guess what this does). The weapons aren't a single shot deal like in other racers, as each can be fired multiple times before becoming exhausted.
Most of the above may sound like standard fare, but you'll find a cool twist in one important area: track design. The tracks have the same look as the levels of the original game, with the vehicles racing about amongst seemingly giant pieces of furniture and backgrounds, although the tracks themselves are sized proportionally to the vehicles. Unlike most racers, the checkpoints in this game aren't fixed. You need to cross a given checkpoint before another one appears. You're free to go in whatever direction you want in order to get to the next checkpoint, although it seems that the game keeps you locked in basically a straight path, with just a few alternatives.
The real interesting twist comes about when you race up a ramp, which places your car on the roof or the wall. The race continues from there, only now what was once the ceiling or the wall in the distance is now the track. There are only four tracks planned for the game, unfortunately, but look at the imagination that's gone into these:
Hopefully, No Cliché will be able to get more tracks in there, although it should be interesting to play around with whatever they give us. Expect to see some strange sights, as a vehicle will zoom towards you, above your head and going in the opposite direction.
There's another twist in the mix ? Online play. In addition to Offline multiplayer player split screen modes for up to four players, you can go Online with your Dreamcast and have races from between 4 and 8 people, with one person per Dreamcast, depending on the server performance level. You can take part in a quick race, or try out a championship which consists of one race after another. We actually got to try the Online play out against the game's producer, and came away impressed with the minimal lag. This will be one of the few Online racers this year, and the unique theme and wacky gravity-free tracks should make you at least want to give it a try.
Toy Racer est un jeu qui a révolutionné le monde des jeux vidéo. Pas tant par le jeu en lui-même mais par son prix incroyable : 69FF. Non non, je vous ne rêvez pas, c'est bien 69 FF !! En plus, ce jeu est loin d'être une daube, certes il ne vaut pas un PSO ni un SOA mais les graphismes sont potables et le fun est au rendez-vous (de nombreux véhicules sont présent: de la F1 ultra rapide au gros Tigre (le char d'assaut)lent mais résistant.) C'est à 4 que que ce jeu prend de l'intérêt.