James Pond 2: Codename Robocod



Categoría(s): Plataformas
Descripción

James Pond 2: Codename RoboCod también conocido como Super James Pond, es un videojuego plataformas y segunda parte de James Pond. El juego fue desarrollado por los mismos desarrolladores de videojuegos británicos como el juego original. La música corrió a cargo de Richard Joseph es una interpretación optimista de la película RoboCop.

El juego tiene lugar inmediatamente después de su predecesor, James Pond. Aunque Acme Oil Co. ha sido destruida por James Pond, el archienemigo Dr Quizás ha sobrevivido y se ha retirado al Polo Norte donde se ha hecho cargo de El taller de Santa. Dr. Quizás mantiene como rehenes a los trabajadores de Santa (en la mayoría de las versiones del juego son pingüinos, en algunos son duendes), y ha convertido a muchos de los ayudantes de Santa Claus en sus propias asistentes retorcidos y peligrosos.

James Pond es reclutado para infiltrarse en la gruta de Papá Noel, libere a los pingüinos, recuperar los juguetes robados por los niños del mundo, y derrotar a Dr. Quizá de una vez por todas. Esta vez, sin embargo, debido a los mayores riesgos involucrados en esta misión, se le asigna un estanque robótico traje y el nombre código "Robocod" (un juego de palabras con RoboCop). Este traje da fuerza sobrehumana y agilidad a "Pond", así como lo que le permitió extender su cintura casi indefinidamente y alcanzar zonas de otra manera inalcanzables.

James comienza fuera de la fábrica de juguetes de Santa. Hay muchas puertas, cada una de las cuales conduce a un escenario con muchos niveles diferentes con temas, 50 en total. Las criaturas hostiles al acecho en estos niveles, y vienen en muchas formas. No hay armas en el juego, por lo que James tiene que saltar sobre ellos para derrotarlos. Después de completar dos "puertas", James va a otra puerta donde un jefe espera.

La armadura corporal le permite extender su cuerpo verticalmente a extremos increíbles y agarrar el techo o plataformas que estén por encima de él. Esto le permite viajar a lo largo del techo y caer sobre la parte superior de un enemigo desprevenido, o para llegar a zonas inaccesibles. James también puede recoger los objetos que otorguen puntos, vidas extra y las alas que otorgan a James la capacidad de volar. De vez en cuando pueden entrar vehículos, coches, aviones o bañeras de vuelo.

Description

James Pond 2, also known as Super James Pond, is a platform video game and sequel to James Pond. The game was developed by the same British video game developers as the original game. The title music by Richard Joseph is an upbeat rendition of the RoboCop film theme.

James Pond 2 was originally released on the Amiga, Atari ST and Sega Genesis in 1991 by three different publishers. The game also appeared on Amiga AGA, Amiga CD32, Atari ST, Game Gear, Commodore 64, Master System, PC, Acorn Archimedes, Game Boy and SNES. The SNES version was called Super James Pond in North America, whereas in other regions it was named Super James Pond II. And the Game Boy version was called Super James Pond in every region.

James Pond 2 was released for the Game Boy Advance and PlayStation in 2003, the Nintendo DS in 2005, the PlayStation 2 in 2006, and PlayStation Network in 2009. The handheld versions are identical except for the addition of a map on the second screen of the DS and the PlayStation versions are identical to each other too. All these versions of the game are largely different from that of the original. The graphics have been improved to take advantage of the consoles' newer hardware, and while the levels retain some of the themes of the originals, their layout is entirely different. In the new versions, McVities' sponsorship branding has been removed from the game, and Robocod must rescue Santa's elves, rather than penguins. In addition, the hidden levels have been omitted entirely. These recent iterations are re-makes rather than ports of the original game.

The game takes place immediately after its predecessor, James Pond. Although Acme Oil Co. has been destroyed by James Pond, Pond's arch enemy Dr. Maybe survived and has retreated to the North Pole where he has taken over Santa's workshop. Dr. Maybe is holding Santa's workers hostage (in most versions of the game they are penguins, in some they are elves), and has turned many of Santa's helpers into his own twisted and dangerous assistants. James Pond is recruited to infiltrate Santa's grotto, free the captive penguins, retrieve the stolen toys for the children of the world, and defeat Dr. Maybe once and for all. This time, however, due to the greater risks involved in this mission, Pond is given a robotic suit and the code name "RoboCod" (a pun on RoboCop). This suit gives Pond superhuman strength and agility as well as enabling him to stretch his midsection almost indefinitely and reach otherwise impossibly high areas.

James starts outside Santa's toy factory. There are many doors, each of which leads to a stage with many differently-themed levels, 50 in total. Hostile creatures lurk in these levels, and they come in many forms. There are no weapons in the game, so James must jump on them to defeat them. After completing two "doors", James goes on to another door where a boss awaits.

James's body armor enables him to extend his body vertically to incredible lengths and grab hold of the ceiling or platforms above him. This allows him to travel along the ceiling and drop down on the top of an unsuspecting enemy, or to get to otherwise inaccessible areas. James can also pick up items that provide points. Power-ups include extra lives and wings that grant James the ability to fly. From time to time James may enter vehicles, namely cars, planes or flying bathtubs.

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