Yoot Saito's Odama


Categoría(s): Acción
Descripción

¿Es un pinball? ¿Es un juego de estrategia? ¿Es el nuevo Nintendogs? No, es Odama. Bienvenidos a uno de los títulos más originales que se hayan creado nunca, con el que cinco sentidos os parecerán pocos para jugarlo. Coge el micro, tu yelmo de shogun y prepárate a tumbar ejércitos a bolazo limpio.

Odama es la última creación de Yoot Saito, uno de los genios de los videojuegos más imaginativo. En sus propias palabras, se trata de un pinball con toques de fútbol américano, mezcla, cuando menos, explosiva. Pero este título es eso y mucho más y trataremos de explicaros en estas líneas su original sistema de juego.

Ambientado en el Japón medieval, el argumento relata la caída del clan Yamanouchi el cual gobernaba el país nipón con paz y prosperidad, cuyo caudillo Yamanouchi Nobutada sufre una traición a manos de su mejor amigo Karasuma Genshin, comenzando una cruenta guerra civil. Mientras Yamanouchi decide cometer seppuku (suicidio) ante tales acontecimientos, su joven hijo Tamachiyo decide salir huyendo protegido por tropas leales a su padre.

Nuestro camino empieza aquí, pues debemos llevar a cabo la venganza contra Genshin encarnando al infante varios años después, quien ha pasado a hacerse llamar Kagetora. No cuenta con un gran ejército pero sí con la ayuda de la Odama, una gran bola de hierro capaz de aplastar a tus enemigos (o a tus propios hombres si no se tiene cuidado) en el campo de batalla. Con nuestras dotes de comandante hemos de llevar a nuestras unidades a la victoria mediante comandos de voz librando duras batallas con un tiempo límite.

Description

Odama (lit. "Great Ball") is a video game for the Nintendo GameCube developed by Vivarium and published by Nintendo in 2006. The game was designed by Seaman creator Yoot Saito.

Odama blends tactical wargaming with pinball gameplay. The game takes place in a feudal Japan setting. The main character is a young general named Yamanouchi Kagetora, who is intent on avenging his father's death by reviving the most ingenious weapon ever to hit the medieval battlefield: the Odama. The Odama is a gigantic ball powerful enough to destroy whatever it strikes, friend or foe. Using giant flippers, players aim the Odama to bowl over enemies, shatter their defenses and wreak havoc on the battlefield. With the Nintendo GameCube Microphone, players direct their soldiers out of the Odama's way and into the fray by charging the enemy, defending positions and seizing the enemy gates.

The main character in Odama is Yamanouchi Kagetora, a young general struggling to avenge his clan and preserve the Way of Ninten-do, which is a philosophy that means "The way of heavenly duty". With this philosophy to guide him, he finds that his individual soldiers can band together to create a force strong enough to defeat even the most powerful enemy, a general named Karasuma Genshin. Genshin betrayed Lord Yamanouchi Nobutada, Kagetora's father, in a coup, leading Lord Nobutada to take his own life in order to avoid the shame of defeat. Kagetora exacts his revenge, using only limited resources against a vast army. One of these resources is a sacred object protected by his clan: a legendary weapon called the Odama.

The player controls flippers, which operate exactly like those in a pinball game: they strike the Odama back into the battlefield, directing it into targets and away from soldiers. Between the two flippers, the commander stands guard, hacking down any soldiers who attempt to pass. Players can tilt the battlefield, allowing them to alter the course of the Odama. The goal is to shatter the enemy gates with the Odama and direct a crew of men carrying a giant bell to pass through the opened gates. Players' soldiers will defend their crew and seize enemy positions to protect their men on the mission.

The Nintendo GameCube Microphone included with the game is the most important addition to this title. Using the Microphone, players direct soldiers by giving voice commands. There are 11 commands, ranging from generic (moving left and right, advancing and retreating) to map-specific and special moves.