Categoría(s): | Estrategia | ||
Desarrollador: | Cavedog Entertainment | Wikipedia | MobyGames |
Comenzó siendo un conflicto por la transferencia de la conciencia de los hombres a las máquinas... Se ha convertido en una guerra que ha diezmado un millón de planetas. El núcleo y el Clan están a punto de agotar los recursos de la galaxia Es una lucha sin tregua que solo admite un desenlace: la aniquilación total y absoluta del contrario.
Total Annihilation marcó, en cierto modo, un antes y un despues en los juegos de estrategia. Antes, el estilo Red Alert o Warcraft marcaba las creaciones de los clonicos de estrategia en tiempo real, aportando pocas novedades. Fue Total Annihilation quien introdujo aspectos como los factores de relieve del terreno, que afectan al campo visual y de disparo de las unidades, el control masivo de tropas en los ataques, que aunque ya se daba en Red Alert, en Total Annihilation adquiere tintes exagerados con mas de 150 tipos diferentes a eligir, y un largo etc. de caracteristicas.
Pero en lo que respecta al juego en si, se trata de otro programa de estrategia de combate en tiempo real, en el que se enfrentan dos facciones: Arm o brazo (que son los humanos) y Core o nucleo (representado por robots). Una de sus mayores complejidades radica en la eleccion de las unidades, ya que hay 150 para los dos bandos y ademas la empresa se comprometio a lanzar al mercado, via internet, nuevas armas con cierta periodicidad. Incluso aceptaban el envio de e-mails para recibir sugerencias.
El modo de juego es practicamente igual al de Red Alert: construir edificios y partiendo de ellos, o al menos de algunos de ellos, nuevas unidades. Por supuesto hay que recoger recursos, en este caso metal y contar con energia suficiente, ya no solo para el mantenimiento de estructuras, sino para realizar las unidades.
Requiere : P 90, 16 Mb RAM, CD ROM x 2, Win9x/Me, tarjeta de sonido
Long ago, the galaxy had known peace.
Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core.
Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds.
The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety.
However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side.
The Arm developed high-powered combat suits for its armies, while the Core transferred the minds of its soldiers directly into similarly deadly machines. The Core duplicated its finest warriors thousands of times over. The Arm countered with a massive cloning program. The war raged on for more than 4,000 years, consuming the resources of an entire galaxy and leaving it a scorched wasteland.
Both sides lay in ruins. Their civilizations had long since vanished, their once vast military complexes were smashed. Their armies were reduced to a few scattered remnants that continued to battle on ravaged worlds. Their hatred fueled by millenia of conflict, they would fight to the death. For each, the only acceptable outcome was the complete and utter annihilation of the other.
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