La Historia de Roma ha sido relatada a través de sus conquistas militares, pero la contribución de la civilización romana trasciende mucho más allá del campo de batalla. Sería imposible imaginar un mundo sin sus avances en arquitectura, comercio, sanidad, formas de gobierno...
Las ciudades se convierten en los centros de la actividad comercial, cultural, política y social... Y su prosperidad depende en gran medida de los hombres encargados de regir sus destinos.
¿Te gustaría ser uno de ellos?
Imperivm Civitas te pone en el papel de uno de los "arquitectos" que convirtieron a Roma en el Imperio más grande de la Historia. Una nueva forma de jugar a la saga de estrategia que ya ha cautivado a más de 1.000.000 de jugadores de todo el mundo.
The glorious age of Rome - a time when the empire was at its peak, envied and feared by friend and foe alike. All across the provinces governors spared no expense to build cities of unparalleled splendor and magnificence and leave their mark in history. In Glory of the Roman Empire, players enter this time of wonder and use their city building skills to create cities that would humble even Rome itself. In campaign mode, players use careful planning and governing in order to become the empire's most respected governor. Or they can go online in Challenge mode to best players across the Internet and determine who can build an empire to stand the test of time. Glory of the Roman Empire is an easy to learn, yet difficult to master city building and management simulation that will challenge players in an historically authentic settings, while lush graphics immerse the player in the culture of the ancient Roman empire.
Glory of the Roman Empire is a 2006 city-building game set during the age of the Roman Empire, developed by Haemimont Games. The game features a three-dimensional game engine and individual modeling of game character behaviors. The game was released in Spain and Italy in December 2006 by FX Interactive under the name Imperium Civitas. The difference in naming is explained by the popularity of Haemimont's previous games, Imperium I, II and III, which sold more than 1 million copies in these countries.
In the game, the player assumes the roles of city planner, governor, and military leader. Successful players will need planning skills, economic savvy, and—should those fail—military might. The glory of the Roman Empire will challenge gamers to grow a small village into a thriving community through trade with neighbors, while also expanding and defending its borders through more militaristic means. Players will need to focus on the physical and emotional health of the citizenry; as villagers age and mature under strong leadership, they contribute to the development of more advanced societies and larger cities.
A demo was released by Haemimont games on June 14, 2006, and a sequel - Imperium Romanum - was released in 2008.
Glory of the Roman Empire:
Missions take place in Florentia (5 missions), Pompeii (1 mission), Syracusae (4 missions), Toletum (3 missions), Kartagena (3 missions), Massilia (2 missions), Mediolanum (2 missions), Lugdunum (2 missions), Londinium (3 missions), and Colonia Claudia (3 missions)
There are seven more scenarios that are sandboxes: Mountain Paradise, Desert, Highlander, Across the river, Mamertum, Halkedonia, and Rome.
It also has a challenge mode where the player has to achieve random goals for 4 different cities.
Imperium Civitas: (Spanish and Italian edition)
There are two campaigns instead of one as in Glory of the Roman Empire. A military campaign and a peaceful campaign.
There are 12 freebuild cities: Burdigala, Colonia Agrippina, Syena, Andautonia, Roma, Geneva, Venetia, Tamiatis, Labacum, Antium, Salamantica, and Emerita Augusta
In the challenge mode the player can choose from Londinium, Lutetia, Colonia Agrippina, Burdigala, Lugdunum, Mediolanum, Andautonia, Tarraco, Carthago Nova, Tingis, Caralis, Carthago, Syracusae, Pompeii, and Roma.