Pac-Man World Rally attempts to take the greatest aspects of classic kart racers like Super Mario Kart and place them in the world of Pac-Man while expanding upon its basic design in a few ways. While the game includes all of the classic Pac-Man characters that you'd assume to find in the game, it also brings in other classic Namco characters to race with. One of the characters we saw with our time with the game was Pooka from Dig-Dug, the circular guy with goggles who you so often inflated to his demise back in the '80s. Fitting well with his Dig-Dug roots, he drives a driller kart. While we haven't seen any other classic Namco characters yet, there should be a nice set of them, each with their own kart that matches the style and setting of the game they originally appeared in.
The game's tracks are designed to contain a whole lot of jumps and such to keep racers on their toes. There are certainly more jumps than many other kart racing games, and we haven't seen many of the game's later levels, which will likely be packed with more jumps than you can throw at Evel Knievel. The game will contain 15 different race tracks, each with its own unique theme, in addition to six battle arenas for multiplayer action.
Aside from ghosts, the other major elements that make Pac-Man what it is are its pellets and Power Pellets. In Pac-Man World Rally, you'll find pellets scattered around the track, and once you collect enough of them you'll essentially earn a Power Pellet, which automatically switches you to control over a Super Pac-Mobile. All of the other racers will change to blue ghosts, allowing you to gobble up anyone in your way for a short time. It's a pretty neat way of tying in one of Pac-Man's trademark gameplay elements while not having it be a mandatory element to the races.
In addition to transforming into a Super Pac-Mobile, there are a ton of other weapons and pickups you'll have at your disposal. They work in a similar fashion to the Mario Kart series in that you're able to either toss them up in front of you are drop them behind you to foil your foes in the rear. One of the "weapons" that we saw is a snowman who covers the track in ice, causing your opponents to spin out of control.