Aedis Eclipse: Generation of Chaos


Description

Aedis Eclipse: Generation of Chaos, known in Japan and South Korea as Aedeus Memories Shinten Makai Generation of Chaos, is a turn-based strategy fantasy video game released for the PlayStation Portable. It was developed by Idea Factory and published by Nippon Ichi Software. The game was released in Japan on May 25, 2006, in North America on April 24, 2007 and in Europe on March 30, 2011. It is the sequel to Generation of Chaos.

As a sequel, the game features a different setting, new characters, and a refined battle system. As with the original Generation of Chaos, this follow-up combines strategic, turn-based planning with automatic, real-time battles. Players will move one of 40 commanders across three distinct worlds as they attempt to eliminate rivals from the playing field. Movement throughout each world is designed like a board game, with factions alternating turns and moving a fixed number of spaces to capture key buildings or to directly confront an enemy character.

Each commander under a player's control leads a distinct army, from wizards and demons to gladiators and insects, with certain unit types more advantageous against a rival's units than others. Once two factions share the same space on the board, a real-time battle ensues, with both armies fighting each other until all opposing units are defeated. Variables influencing each battle include formation type, terrain, weather, time of day, and more. While players cannot control troops directly, they can influence a battle's outcome by activating their commander's special abilities at pivotal moments.

The game has a combination of team customization and item crafting, with a dynamic combat multi-unit battle system.