Primal Rage


Categoría(s): Lucha

Primal Rage es un videojuego de lucha en 2 dimensiones que tiene como protagonistas a dinosaurios y bestias prehistóricas recreadas y animadas mediante la técnica "Stop Motion" con muñecos de plastilina, posteriormente digitalizados. Fue desarrollado por la división Atari Games en 1994 para su sistema de recreativa Atari GT System y posteriormente convertido a sistemas domésticos como Super Nintendo, Mega Drive, Game Gear, 3DO o Saturn.

La técnica de digitalizar figuras articuladas o actores reales se hizo popular en la época del lanzamiento de Primal Rage, así lo demuestran otros juegos como Mortal Kombat, Clay Fighter o Pit Fighter.

Primal Rage contribuyó a crear cierta polémica sobre los videojuegos violentos gracias a sus golpes sangrientos, movimientos especiales agresivos y su crueldad con la especie humana, cuyos miembros eran devorados por los luchadores protagonistas.

En Primal Rage, el impacto de un meteorito ha devastado la Tierra; la tecnología ha dejado de existir, la civilización ha sido completamente reducida a escombros y los humanos han retrocedido a un modo de vida similar a las de las tribus de la Edad de Piedra. En este nuevo mundo marcado por la radiación, al que primitivamente se refieren como "Urth", bosques primordiales y selvas han cubierto la tierra y han evolucionado numerosas y nuevas especies.

Fuera de su lugar, siete criaturas emergen, las cuales libran una guerra por el control del nuevo mundo; Están divididos entre las que desean mantener la paz en Urth y las que intentan hundirlo aún más en el caos en beneficio propio.

Esas criaturas tienen habilidades sobrenaturales o de otro mundo, cada una como un dios de un aspecto de la Naturaleza, tanto de vida como de muerte, de fuego o de hielo. Existen cuatro de los bondadosos dioses virtuosos y tres de los dioses malvados destructivos.


Primal Rage is a versus fighting game developed and released by Atari Games to arcades in 1994. The game takes place in a post-apocalyptic version of Earth called "Urth". Players control one of seven large beasts that battle each other to determine the fate of the planet. Matches feature many of the conventions of fighting games from the era, including special moves and gory finishing maneuvers.

Various ports were released for home consoles and personal computers. Efforts to perfectly emulate the arcade original have been unsuccessful due to an unusual copy protection method that the developers used.

A massive meteor strike has devastated the planet Earth. Human civilization comes to an end in the ensuing cataclysms, and humanity regressed into tribes of Stone Age dwellers. Primordial rainforest cover the land, and the continental landmass has shifted into the shape of a fire-breathing dinosaur skull. The planet is now primitively referred to as "Urth" by the survivors of the cataclysms.

Seven fearsome creatures emerge from their slumber deep within the Urth's crust, and become worshiped as gods by the humans, who form segregated clans beneath the ones they follow. The beasts themselves are divided between those who wish to keep peace on Urth, and those who attempt to plunge the world into further chaos for their own benefit. These creatures have otherworldly or supernatural abilities. The Primal Rage trading cards that were distributed along with the toyline presented each creature as a god of an aspect of nature, as in life and death, fire and ice. There are four of the good Virtuous gods and three evil Destructive gods. The character Sauron, god of Hunger, is marked as a "Virtuous Beast" despite the fact that his in-game ending displays an image of him devouring humans.

Primal Rage is a traditional two-dimensional fighting game in which two players select characters to battle each other in one-on-one combat, or a single player finishes a campaign of fights against the CPU, over increasing difficulty. The final battle of the single-player game consisted of fighting all the other CPU monsters with an increased power bar, made available in a mini-game prior to the fight. A total of seven characters are available for players to select from (as listed below). Each character has his or her own specialized set of three attack moves and abilities. In the game, the object is to deplete the opposing character's health meter as fast as possible. If "Game Gore" (an option in some versions) is switched on, then a defeated character's heart will explode into a bloody mess, and their brain will dissolve to ashes.

While fighting, human tribesmen will wander nearby and worship their gods during battle. This allows for the creatures to toss them around or devour some to regain strength (eating opponents' worshipers will add a bonus to one's score, while eating one's own will penalize the player). Prior to the final battle, a mini game commences in which one is required to eat as many worshipers as possible to increase health for the endurance round. Two human-controlled characters can trigger an easter egg of human volleyball, by keeping worshipers off the ground and batting them back and forth.

Unlike most fighting games, where the special moves are performed by moving the joystick followed by pressing one or more buttons, Primal Rage features a system where the player holds down certain buttons, then performs the joystick movements. Later revisions of the arcade game added the ability to perform "special moves" in the more traditional way, with motion followed by button presses, but kept the original method as well. After the opponent is defeated, a brief moment is allowed for the player to perform a fatality that finishes the adversary in a more dramatic fashion; these were performed in a similar manner to the special moves. Although all characters feature three finishing moves, some of them were more easter eggs than fatalities, such as Vertigo's "La Vache Qui Rit" (French for "the laughing cow"), a fatality in which Vertigo transforms her opponent into a cow, which moos and runs away.

Primal Rage was released for most game systems of its time. It was released for both CD-ROM and cartridge-based consoles. The PlayStation port has long loading times, a 3D intro, and fewer frames of animation for each character than the arcade version. Combo names are displayed like the arcade version. The Sega Saturn port is much like the PlayStation, except the sprites are larger and have more colours.[10] The loading times are similar. This port features 3D intros of one character with narration whenever facing them in Arcade Mode. Combo names are absent. There was an early alpha of this port released onto the Internet. The 3DO version is much like the Saturn one, except it has much smaller sprites. The Jaguar CD release is based on the 3DO version, although it has shorter loading times.

The SNES port censors Chaos' golden shower fatality. This version also doesn't shrink the evil palette swaps (i.e. Sauron – Diablo), and lacks the ending pictures shown when beating the game. This port features a few additions, such as Vertigo's fatalities each have different colored rings. The Sega Mega Drive/Genesis version was based on version 1.7, thus the new special moves and additional fatalities introduced in revision 2.3 were not present. It has more animation than the SNES version, but less vibrant colors. There is also an exclusive Easter Egg on the Cheat menu that replaces Diablo's followers with Probe Entertainment's former CEO and founder, Fergus McGovern. Based on the Mega Drive/Genesis port, the 32X version's sprites are larger and have more colours. It has rerecorded music and new voice clips. The "Okay, right?" cheat is not present in the cheat menu.

Primal Rage was also released for various computers. The DOS ports feature different sound effects, larger sprites and all the frames of animation from the arcade version. The game CD included three different editions of the game, one for systems with 4 MB RAM, another for 8 MB and one for 16 MB, each with increasing fidelity to the arcade game. The Amiga version features 8-bit characters, and smaller sprites, giving players big spaces to move around. There are also new sound effects and screen-shaking effects. Although it was marketed as an Amiga 1200 version, this version was in fact suitable for any Amiga with at least 2MB chip Ram.

Versions were released for various handheld systems. The Game Boy port removed Vertigo and the humans. Every character has two attacks, four specials, and one fatality. Chaos' Golden Shower fatality has been added back, but the urine is replaced with vomit. The music also has been cut down to three tracks – Armadon, Diablo, and Chaos' songs. The Game Gear version is the same as the Game Boy version, but with color and blood, and Chaos' golden shower is the same as the arcade.


Primal Rage est un jeu de combat développé par Atari Games, sorti en arcade en 1994 et converti ensuite sur de nombreux supports, tels que PlayStation, Saturn, Super Nintendo, Mega Drive et 32X, Amiga et PC.

La Terre a été dévastée par un météore géant. La civilisation humaine est pratiquement réduite à néant, et les rares survivants sont retournés à l'âge de pierre. À la suite de cela, sept dinosaures, sortes de demi-dieux, se battent pour le contrôle de la nouvelle terre ; en effet, ils sont partagés en deux clans : les uns veulent garder la paix sur terre, tandis que les autres veulent plonger le monde dans les ténèbres pour toujours.

Les personnages ont la possibilité de lancer des fatalities, le terme s'étant généralisé à la suite de la sortie de Mortal Kombat, pour désigner les attaques gores que l'on pouvait asséner à son adversaire à la fin du combat. Le jeu fit grand bruit à l'époque de sa sortie aux États-Unis, car les fatalities sanglantes étaient considérées comme incroyablement violentes, voire gores, ce qui fit d'ailleurs le succès du jeu dans les salles obscures.

Primal Rage est un jeu de combat en 2D assez classique, mais les graphismes sont fortement inspirés de la série Mortal Kombat. La technique d'animation utilisée est similaire : des marionnettes sont animées images par images, puis les photos sont digitalisées et « texture-mappés ». La qualité des animations fut un des éléments qui contribuèrent à la renommée du jeu.


Primal Rage è un videogioco arcade appartenente alla categoria picchiaduro a incontri, pubblicato nel 1994 da Atari. In seguito il gioco è stato portato su altre piattaforme; sono stati inoltre prodotti anche fumetti, action figure e altri prodotti ispirati al gioco. I personaggi del videogioco sono creati con la tecnica dell'animazione a passo uno.

Il gioco possiede diversi punti in comune con un altro arcade del 1992 intitolato Dino-Rex, prodotto da Taito.

Un meteorite ha devastato la Terra, le città sono ridotte in macerie e i pochi umani sopravvissuti sono tornati a vivere come nelle tribù dell'età della pietra. Alluvioni, uragani, terremoti ed eruzioni hanno cambiato anche la disposizione dei continenti sulla Terra; questo nuovo mondo che si è formato ha preso il nome di "Urth" (storpiatura del nome inglese della Terra, Earth).

Al centro di questa "nuova terra" fuoriescono una serie di giganteschi mostri che si combattono per avere il dominio del pianeta. Queste creature hanno diverse ideologie: c'è chi vuole mantenere la pace sulla Urth e chi invece vuole distruggerla e ridurla nel caos. Ciascuna delle creature ha un potere speciale che riguarda un aspetto della natura, come vita, morte, fuoco, ghiaccio o fame; ogni creatura domina una zona della terra, e gli abitanti di quell'area considerano quindi la creatura come un dio.

Quattro di questi esseri vogliono la pace nel mondo, mentre gli altri tre sono per l'idea di seminare distruzione su di esso solo per i loro scopi.

Diversamente da altri picchiaduro, le mosse speciali si eseguono prima premendo una coppia di tasti, che valgono per tutti gli attacchi speciali, e poi premendo una sequenza di freccette, cioè i tasti direzionali. Le versioni successive permettono l'esecuzione tradizionale delle mosse speciali, ma anche quella esclusiva del gioco viene inclusa.

Ogni duello comprende un incontro bidimensionale, giocabile in un incontro tra il giocatore e il computer o tra 2 giocatori: la salute è rappresentata da un cuore umano, il cui stato dipende dalla salute rappresentata da un colore rosso nell'"arteria" (la barra salute, appunto), mentre il cervello umano rappresenta la stamina e la "spina dorsale" ne è la barra gialla. Quando un combattente viene sconfitto, il cuore esplode e il cervello si incenerisce. Quando questo accade due volte per il combattente (il duello è infatti al meglio dei 3 round, ma nelle opzioni è possibile deciderne anche il numero), il vincitore può eseguire una delle 3 mosse finali personali, simili alle Fatality della serie Mortal Kombat. Nella versione SNES, però le mosse finali scendono a due, e nella versione Sega Genesis la Fatality Golden Shower di Chaos è stata censurata. Durante l'incontro, appariranno degli umani vestiti in modo tribale, i quali celebreranno gli dei durante la battaglia. Se un giocatore mangia un umano avversario, guadagna salute e punti bonus, ma se mangia un suo stesso fedele, perde punti. È presente un'altra analogia con Mortal Kombat: la Total Domination, guadagnabile senza subire nessun danno, neanche parando.

Nell'arcade, si gioca prima una serie degli altri 6 avversari, uno dopo l'altro, dopodiché, il personaggio selezionato affronta sé stesso in un mirror match. Dopo aver vinto i 7 incontri, si deve mangiare quanti più "sacrifici" possibili, poi nell'incontro finale si affronta, in un unico incontro, i 7 personaggi presenti nel gioco, compreso quindi quello selezionato. Com'è di tradizione, con l'aumentare delle vittorie aumenterà la difficoltà di gioco. Sono però presenti delle variazioni: nella versione GameBoy, ad esempio, il personaggio selezionato affronta sé stesso per ultimo, e non c'è la battaglia finale.


Primal Rage is een computerspel dat werd uitgegeven door Time Warner Interactive. Het spel kwam in 1994 uit als arcadespel. Later volgde verschillende ports voor populaire homecomputers. uit die tijd.

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