Disney's Aladdin

SNES



Categoría(s): Otros
Descripción

Disney's Aladdin (アラジン Arajin) es un juego de plataformas desarrollado por Capcom en 1993 para la Super Nintendo Entertainment System (SNES). A diferencia de la versión desarrollada por Virgin, el jugador no tiene un sable. En cambio, el juego gira en torno a saltar sobre los enemigos, así como conseguir una manta para acceder a zonas inaccesibles de otro modo, aunque al igual que la versión de Virgin, el jugador también puede lanzar manzanas para aturdir a los enemigos. La historia más o menos es la misma que la película de Disney. La mayoría de los niveles y etapas del juego será fácilmente reconocido por personas que han visto la película, pero hay algunos niveles que no tienen nada que ver con la película, incluyendo una pirámide egipcia y un mundo surrealista donde el genio es el guía de Aladdin.

Este juego fue portado a Game Boy Advance (GBA).

Description

Disney's Aladdin (アラジン Arajin) is a 1993 platformer video game developed by Capcom for the Super Nintendo Entertainment System (SNES). Based on the film of the same name, Disney's Aladdin is a 2D side-scrolling video game in which the player characters are Aladdin and his monkey Abu. It was designed by Shinji Mikami.

This game and another with the same title released by Virgin Games, vary in several respects, such as Aladdin carrying a sword in the Virgin game but not in the Capcom game. The Capcom game was ported to Game Boy Advance (GBA).

Within each stage, Aladdin must defeat foes by jumping on them or disorienting them by throwing apples while avoiding dangerous obstacles. Gems can be collected to gain extra lives and points, and 8 red gems located within each stage will substantially increase the player's score. Also most stages contain a treasure chest holding a scarab that flies about for a few seconds, if the player collects it before it disappears they will access a bonus stage in which they spin a wheel that allows Genie to grant them extra lives and other special bonuses. Aladdin also has a health meter of hearts (starting with 3) which will deplete each time he is hit. These can be increased through pickups or through the bonus stages as well.

The escape from the Cave of Wonders and the carpet ride with Princess Jasmine are both stages in which the player rides the Magic Carpet through self-scrolling stages. While in the Cave of Wonders the player must traverse up and down to avoid dangerous obstacles while outrunning waves of lava, the ride with Jasmine is a free-flying bonus stage (between stages 5 and 6) in which the player can collect gems; the bonus stage ends when the melody to A Whole New World ends. Only stages 1, 6 and 7 have a boss to defeat (stage 7 being the final stage), while stages 2, 3, 4 and 5 require reaching the end to complete.